From Michael Long@VERT to Git commit to main/sbbs/master on Sunday, November 29, 2020 13:09:07
Update game.js - the game is showing 2 pauses when exiting. This code is not even needed since you can set "pause after execution" in scfg. Now if that is enabled, there is only one pause shown. And if not enabled, there is no forced wait/press a key. Seems it would benefit sysops who want it either way.
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From Rob Swindell@VERT to Git commit to main/sbbs/master on Sunday, November 29, 2020 13:09:07